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Townscaper captain
Townscaper captain













If you find creative games aimless, though, this is perhaps the worst of them. It’s gorgeous, simple and adapts to anything you can throw at it. If you have a trained creative impulse from games like Minecraft, then we would recommend Townscaper. It’s a city-creation tool with a few surprises up it’s sleeve, but nothing beyond that. What you get from Townscaper depends on what you’re willing to put into it. It immediately entered her gaming rotation.

townscaper captain

She has decades of game time in Minecraft and Roblox, and the simplicity of the interactions in Townscaper, and the relative ease of creating something viable and pretty, means that it taps into their energy. She’s entering her fifth hour with Townscaper, and doesn’t look like stopping. But I know that, after a couple of hours of tinkering, I am never, ever going back to it.Ĭase Study 2 is my six-year old daughter. I even saved the odd one to show off later. It’s undoubtedly a pretty toy, and some of the towns I created looked like Steampunk sky-islands. Once I had marvelled at the adaptability of the engine, the way it shifted and changed whenever I added or removed a block, I couldn’t find a handhold. So, there’s not a huge amount of depth or customisation for someone who does want to fiddle.Ĭase Study 1 is me. Lest we forget, this is also a toy that is designed to react to you, rather than give you a Minecraft-like suite of tools to play around with. Without anything like a game for you to work through, a huge raft of players will draft away.

#Townscaper captain series#

You can replicate your own town, cities from your favourite games, and you have a series of tools – including colour changes, day-night changes and more – that will help you get there.īut will you get there? It’s the huge, underlying question of Townscaper. You can’t outwit Townscaper – it knows what you’re doing.įor more creatively minded people, the kind who will spend years on the Creator mode of Minecraft, the motivation likely isn’t needed. You will have scaffolding, stilts and propellor-assisted platforms. Instead of crashing down, the building will warp and accommodate the now-removed block. This is a game where you construct something marvellous and then highlight a section of the wall to delete with the B button. Basically, Townscaper does its damnedest to make you look good. What might have been a random sequence of button presses may end up looking like a beautifully designed and plotted city. Large buildings, when oriented in certain ways, can become churches. Create a tower out to sea and it becomes a lighthouse. Create a ring of buildings and a park flourishes within the courtyard you have created. Congratulations, you have learned about 90% of what Townscaper has to offer: with simple presses and holds of the A button, you can create vast cities. Press A again on top of these buildings, and you begin to create storeys, spires and towers. Press A on one of these platforms and you create a building, and hold A to create a sequence of buildings. Hold down A, and you start spamming out platforms and islands with a sweep of the analogue stick. Controller support is included out of the box if you require precision, and the touchscreen controls are also great.Pressing A generates a square of land on your ocean. You can play in landscape and portrait, and the game is plenty legible on phones and tablets alike. As you create, you can undo your actions, and much like Photoshop, you can go back to the very beginning if need be. This way, you can take some awesome screenshots of your creations under specific lighting conditions that will assuredly make your towns pop off the screen. Once you dive into the game's settings, you'll find an optional grid system (to better guide your designs), along with an excellent lighting system that allows you to adjust the sun's position. These towns and cities are a sight to behold, and since this is a sandbox game, the sky is the limit.

townscaper captain townscaper captain

While this sounds extremely simple, the result is anything but. Platforms and buildings will appear where you tap, allowing players to design towns and cities in any way they like. You start out with an empty ocean, with a few color choices on the screen. I was hooked within the first minute of playing. There's no denying that Townscaper is a charming release. It feels extremely rare for me to gush about a mobile game release at AP, and yet here I am, gushing.













Townscaper captain